

"I don't think the upper management is in a position to delay further to holiday 2025/2026," Tez2 explains. With some game development studios ending their work-from-home set-ups that began during the COVID-19 pandemic, the company is apparently dead set on trying to meet that aforementioned 2024 window, which may result in another unexpected strategy. Special thanks to mlgthatsme for letting us use his NativePI menu base.Beyond the release date (which feels so close, yet so far away!), Tez2 also revealed that Rockstar Games and Take-Two Interactive are really feeling the pressure to release the new "GTA" title. Configuration file added that will generate in your root folder and in which you can set the menu key, zombie spawning number, etc. Zombies don't attack you until you come close (will be configurable). Fixed only a few zombies attacking you. Zombies will walk like zombies now towards you and try to kill you.

Bloody random pedestrian zombies that spawn based on where you are at. New Menu which will hold many more options such as inventory, contacts, etc. This includes a looting system, abandoned vehicles (with inventory and parts), store system, ally system, random events and more types of zombies.Ī LOT of things have been re-done in this update. We're only tweaking everything now so that it is perfect when we release it. The 0.2a update may seem small to you, but the reason for this update taking so long, is because everything has already been added to an API. Random events, stores, looting, shootouts, and more! More updates will come soon! As of now, the alpha is nothing compared to what we are doing in the future.


You can edit the menu key and other options in the ini file that is created in your root folder when the mod is launched. Press the "F7" key to open the menu and toggle the mod. To install, place GTZ.dll AND NativePI.dll into your scripts folder with ScriptHookVDotNet.dll. NOTE: If the zombies spawn somewhere else not near you, make sure you toggle off the mod, press Insert to reload the script and toggle the mod on again, it should fix this.
